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[FS] замок с авто-варотами - Пользовательские работы - Зона скриптинга - Eragon Studio - Форум
Вторник, 07.02.2012, 18:20
GTAU-MP & SA-MP FilterScripts and GameModes
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Eragon Studio - Форум » Зона скриптинга » Пользовательские работы » [FS] замок с авто-варотами
[FS] замок с авто-варотами
vpatrikДата: Суббота, 08.11.2008, 22:15 | Сообщение # 1
Лейтенант
Группа: Модераторы
Сообщений: 48
Репутация: 2
Статус: Offline
моё старое творение в виде кода:
Code

в начале:
#include <a_samp>
#include <AutoGate>
в public OnFilterScriptInit()
{
  CreateObject(16376,3193.547,1033.024,45.929,0.0,-0.859,-103.132); // object
  CreateObject(16376,3069.882,978.694,45.763,0.0,-1.719,-28.361); // object (1)
  CreateObject(16376,3160.782,876.217,47.780,0.0,-0.859,109.149); // object (2)
  CreateObject(16376,3244.094,956.598,45.271,0.0,-0.859,188.217); // object (3)
  CreateObject(16376,3094.466,978.408,45.763,0.0,-1.719,-209.702); // object (4)
  CreateObject(16376,3172.609,892.665,46.988,0.0,-0.859,-71.333); // object (5)
  CreateObject(16376,3193.547,1012.668,45.929,0.0,-0.859,-284.473); // object (6)
  CreateObject(16376,3244.094,956.598,45.271,0.0,-0.859,7.736); // object (7)
  CreateObject(9339,3068.230,870.018,10.835,0.0,0.0,66.177); // object (12)
  CreateObject(9339,3068.230,870.018,12.110,0.0,0.0,66.177); // object (13)
  CreateObject(9339,3068.230,870.018,13.310,0.0,0.0,66.177); // object (14)
  CreateObject(9339,3068.230,870.018,14.535,0.0,0.0,66.177); // object (15)
  CreateObject(9339,3068.230,870.018,15.735,0.0,0.0,66.177); // object (16)
  CreateObject(9339,3068.230,870.018,16.910,0.0,0.0,66.177); // object (17)
  CreateObject(9339,3046.388,880.890,10.835,0.0,0.0,60.161); // object (18)
  CreateObject(9339,3046.388,880.890,12.035,0.0,0.0,60.161); // object (19)
  CreateObject(9339,3046.388,880.890,13.285,0.0,0.0,60.161); // object (20)
  CreateObject(9339,3046.388,880.890,14.460,0.0,0.0,60.161); // object (21)
  CreateObject(9339,3046.388,880.890,15.685,0.0,0.0,60.161); // object (22)
  CreateObject(9339,3046.388,880.890,17.010,0.0,0.0,60.161); // object (23)
  CreateObject(8673,3053.334,877.224,19.093,0.0,0.0,-26.643); // object (24)
  CreateObject(8673,3053.334,877.224,21.968,0.0,0.0,-26.643); // object (25)
  CreateObject(8673,3053.334,877.224,24.868,0.0,0.0,-26.643); // object (26)
  CreateObject(8673,3070.825,868.616,24.868,0.0,0.0,-26.643); // object (27)
  CreateObject(8673,3070.825,868.616,21.918,0.0,0.0,-26.643); // object (28)
  CreateObject(8673,3070.825,868.616,19.018,0.0,0.0,-26.643); // object (29)
  CreateObject(8659,3056.769,874.883,25.802,0.0,0.0,-27.502); // object (30)
  CreateObject(8659,3056.769,874.883,27.652,0.0,0.0,-27.502); // object (31)
  CreateObject(8659,3056.769,874.883,29.477,0.0,0.0,-27.502); // object (32)
  CreateObject(8659,3056.769,874.883,31.377,0.0,0.0,-27.502); // object (33)
  CreateObject(8659,3056.769,874.883,33.127,0.0,0.0,-27.502); // object (34)
  CreateObject(8659,3056.769,874.883,34.677,0.0,0.0,-27.502); // object (35)
  CreateObject(8659,3078.033,863.804,34.677,0.0,0.0,-27.502); // object (36)
  CreateObject(8659,3078.033,863.804,33.327,0.0,0.0,-27.502); // object (37)
  CreateObject(8659,3078.033,863.804,31.477,0.0,0.0,-27.502); // object (38)
  CreateObject(8659,3078.033,863.804,29.677,0.0,0.0,-27.502); // object (39)
  CreateObject(8659,3078.033,863.804,27.802,0.0,0.0,-27.502); // object (40)
  CreateObject(8659,3078.033,863.804,25.927,0.0,0.0,-27.502); // object (41)
  CreateObject(8210,3065.685,869.475,38.663,0.0,0.0,-30.080); // object (43)
  CreateObject(8210,3076.221,887.633,43.494,0.0,0.0,-34.377); // object (44)
  CreateObject(8210,3094.541,875.703,47.787,0.0,0.859,-34.377); // object (45)
  CreateObject(8210,3055.961,901.774,48.528,0.0,0.859,-34.377); // object (46)
  CreateObject(8210,3060.775,875.449,43.177,-89.381,-2.578,-34.377); // object (47)
  CreateObject(8210,3063.706,882.119,43.013,-89.381,-2.578,-34.377); // object (48)
  CreateObject(8210,3068.557,887.420,43.013,-89.381,-2.578,-34.377); // object (49)
  CreateObject(5489,3148.830,1003.482,59.748,0.0,0.0,-16.329); // object (54)
  CreateObject(5489,3212.651,986.531,59.748,0.0,0.0,-16.329); // object (55)
  CreateObject(5489,3220.242,956.677,59.873,0.0,0.0,10.313); // object (56)
  CreateObject(5489,3168.354,941.252,60.040,0.0,0.0,10.313); // object (57)
  CreateObject(5489,3132.236,917.572,60.042,0.0,0.0,10.313); // object (58)
  CreateObject(5489,3133.033,996.240,59.831,0.0,0.0,-32.658); // object (59)
  CreateObject(5489,3111.836,952.868,59.831,0.0,0.0,-32.658); // object (60)
  CreateObject(5489,3095.996,916.584,59.531,0.0,0.0,-32.658); // object (61)
  CreateObject(972,3092.062,880.856,51.272,0.0,0.0,-123.759); // object (62)
  CreateObject(972,3071.832,894.858,51.272,0.0,0.0,-123.759); // object (63)
  CreateObject(972,3058.917,903.435,51.922,0.0,0.0,-123.759); // object (64)
  CreateObject(972,3048.824,891.112,-0.001,0.0,0.0,-40.394); // object (65)
  CreateObject(972,3048.824,891.112,7.224,0.0,0.0,-40.394); // object (66)
  CreateObject(972,3060.162,907.946,7.224,0.0,0.0,-20.626); // object (67)
  CreateObject(972,3060.162,907.946,-0.001,0.0,0.0,-20.626); // object (68)
  CreateObject(972,3048.824,891.112,14.474,0.0,0.0,-40.394); // object (69)
  CreateObject(972,3048.824,891.112,21.524,0.0,0.0,-40.394); // object (70)
  CreateObject(972,3048.824,891.112,26.374,0.0,0.0,-40.394); // object (71)
  CreateObject(972,3060.162,907.946,14.374,0.0,0.0,-20.626); // object (72)
  CreateObject(972,3060.162,907.946,21.599,0.0,0.0,-20.626); // object (73)
  CreateObject(972,3060.162,907.946,28.874,0.0,0.0,-20.626); // object (74)
  CreateObject(972,3060.162,907.946,36.074,0.0,0.0,-20.626); // object (75)
  CreateObject(972,3048.824,891.112,33.199,0.0,0.0,-40.394); // object (76)
  CreateObject(972,3048.824,891.112,36.049,0.0,0.0,-40.394); // object (77)
  AddAutoGate(8229,3061.295,873.891,3.305,0.0,0.0,-29.221,3061.295,873.891,-0.305,"",8); // varota
  CreateObject(8659,3061.898,873.723,5.338,0.0,0.0,-26.643); // object (90)
  CreateObject(8659,3061.898,873.723,7.313,0.0,0.0,-26.643); // object (91)
  CreateObject(8659,3061.898,873.723,9.338,0.0,0.0,-26.643); // object (92)
  CreateObject(8659,3069.141,870.270,9.338,0.0,0.0,-26.643); // object (93)
  CreateObject(8659,3069.141,870.270,7.363,0.0,0.0,-26.643); // object (94)
  CreateObject(8659,3069.141,870.270,5.388,0.0,0.0,-26.643); // object (95)
  CreateObject(8659,3045.214,881.681,9.338,0.0,0.0,-26.643); // object (96)
  CreateObject(8659,3045.214,881.681,7.488,0.0,0.0,-26.643); // object (97)
  CreateObject(8659,3045.214,881.681,5.463,0.0,0.0,-26.643); // object (98)
  CreateObject(8659,3045.214,881.681,5.463,0.0,0.0,-26.643); // object (99)
  CreateObject(972,3040.788,888.084,0.600,0.0,0.0,-115.165); // object (100)
  CreateObject(972,3082.313,860.633,0.600,0.0,0.0,-291.349); // object (101)
  CreateObject(10166,3106.454,1245.719,-2.881,0.0,0.0,192.514); // object (102)
  CreateObject(16114,3143.425,1003.456,-1.167,0.0,0.0,0.0); // object (104)
  CreateObject(17029,3212.021,992.166,-3.835,0.0,0.0,0.0); // object (106)
  CreateObject(17033,3175.054,997.448,0.095,0.0,0.0,134.072); // object (107)
  CreateObject(18225,3221.743,954.756,10.662,0.0,0.0,-24.924); // object (108)
  CreateObject(751,3117.210,932.982,1.535,0.0,0.0,0.0); // object (109)
  CreateObject(879,3140.427,904.356,1.991,0.0,0.0,0.0); // object (110)
  CreateObject(900,3140.191,929.574,1.090,0.0,0.0,0.0); // object (111)
  CreateObject(18269,3148.967,931.159,21.123,0.0,0.0,35.237); // object (113)
  CreateObject(620,3133.534,926.167,3.945,0.0,0.0,0.0); // object (114)
  CreateObject(629,3102.308,937.826,0.612,0.0,0.0,0.0); // object (115)
  CreateObject(648,3093.060,932.263,0.631,0.0,0.0,100.554); // object (116)
  CreateObject(652,3112.256,899.461,0.692,0.0,0.0,0.0); // object (117)
  CreateObject(16390,3139.321,943.337,3.410,0.0,0.0,-22.345); // object (119)
  CreateObject(18012,3116.226,969.207,1.900,0.0,0.0,0.0); // object (120)
  CreateObject(17000,3123.241,910.378,-12.402,0.0,0.0,0.0); // object (121)
  CreateObject(17059,3116.379,885.180,0.591,0.0,0.0,220.016); // object (122)
  CreateObject(1452,3088.728,926.706,1.663,0.0,0.0,0.0); // object (123)
  CreateObject(1480,3115.770,916.345,1.741,0.0,0.0,0.0); // object (124)
  CreateObject(1381,3091.844,914.592,1.807,0.0,0.0,0.0); // object (125)
  CreateObject(6315,3141.118,946.286,-3.635,0.0,0.0,0.0); // object (126)
  CreateObject(6315,3141.456,961.210,-4.610,0.0,0.0,-52.426); // object (127)
  CreateObject(6315,3132.860,944.884,-4.210,0.0,0.0,195.952); // object (128)
  CreateObject(6315,3119.415,890.883,-3.010,0.0,0.0,195.952); // object (129)
  CreateObject(6315,3069.591,857.286,-2.610,0.0,0.0,195.952); // object (130)
  CreateObject(6315,3074.465,886.411,-4.560,0.0,0.0,195.952); // object (131)
  CreateObject(6315,3084.775,896.245,-4.560,0.0,0.0,195.952); // object (132)
  CreateObject(6315,3044.773,897.922,-4.560,0.0,0.0,195.952); // object (133)
  CreateObject(6315,3067.278,890.590,-4.360,0.0,0.0,195.952); // object (134)
  CreateObject(6315,3080.791,905.184,-4.524,0.0,0.0,42.972); // object (135)
  CreateObject(6315,3090.301,914.613,-4.524,0.0,0.0,42.972); // object (136)
  CreateObject(6315,3211.916,1023.408,-1.684,0.0,0.0,42.972); // object (137)
  CreateObject(6315,3160.275,969.709,-4.985,0.0,0.0,0.0); // object (138)
  CreateObject(3359,3102.433,954.401,1.177,0.0,-0.859,-0.859); // object (139)
  CreateObject(11480,3173.434,978.175,3.640,0.0,-1.719,-44.691); // object (140)
  CreateObject(17950,3149.247,901.909,4.480,0.0,0.0,0.0); // object (141)
  CreateObject(14828,3150.298,899.868,3.981,0.0,0.0,-220.016); // object (142)
  CreateObject(14888,3103.237,957.167,2.347,0.0,0.0,-179.622); // object (144)
  CreateObject(1736,3097.039,955.432,2.914,0.0,0.0,98.835); // object (145)
  CreateObject(1828,3103.156,952.878,1.653,0.0,-1.719,3.438); // object (146)
  CreateObject(1739,3099.561,952.104,2.336,0.0,0.0,-178.763); // object (148)
  CreateObject(1860,3102.953,956.005,2.333,0.0,0.0,0.0); // object (149)
  CreateObject(1860,3103.103,955.929,2.358,0.0,10.313,16.329); // object (150)
  CreateObject(1860,3102.978,956.205,2.358,-15.470,1.719,13.751); // object (151)
  CreateObject(6315,3179.616,995.147,-1.835,0.0,10.313,-52.426); // object (152)
  CreateObject(1605,3202.666,921.778,-0.888,0.0,0.0,0.0); // object (153)
  CreateObject(11427,3079.102,915.103,8.207,0.0,0.0,152.121); // object (154)
     AddAutoGate(8493,3041.396,862.150,12.496,0.0,0.0,56.723,2946.845,891.047,41.933,"",20); // kapa6JIb
  return 1;
}

вот скрины: ссылко

Добавлено (08.11.2008, 22:15)
---------------------------------------------
а хотя ловите =) ссылко


 
Eragon Studio - Форум » Зона скриптинга » Пользовательские работы » [FS] замок с авто-варотами
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